﻿#if !NET20

using System;

namespace Apewer.WebSocket
{

    /// <summary></summary>
    public enum LogLevel
    {

        /// <summary></summary>
        Debug = 0,

        /// <summary></summary>
        Info = 1,

        /// <summary></summary>
        Warn = 2,

        /// <summary></summary>
        Error = 3

    }

    internal class WebSocketLog
    {
        public static LogLevel Level = LogLevel.Info;

        public static Logger Logger { get; set; }

        public static Action<LogLevel, string, Exception> LogAction = (level, message, ex) =>
        {
            if (level < Level) return;
            switch (level)
            {
                case LogLevel.Debug:
                    Logger?.Debug(typeof(WebSocketLog), message);
                    break;
                case LogLevel.Info:
                    Logger?.Text(typeof(WebSocketLog), message);
                    break;
                case LogLevel.Warn:
                    Logger?.Warning(typeof(WebSocketLog), message);
                    break;
                case LogLevel.Error:
                    Logger?.Error(typeof(WebSocketLog), message);
                    break;
            }
        };

        public static void Warn(string message, Exception ex = null)
        {
            LogAction(LogLevel.Warn, message, ex);
        }

        public static void Error(string message, Exception ex = null)
        {
            LogAction(LogLevel.Error, message, ex);
        }

        public static void Debug(string message, Exception ex = null)
        {
            LogAction(LogLevel.Debug, message, ex);
        }

        public static void Info(string message, Exception ex = null)
        {
            LogAction(LogLevel.Info, message, ex);
        }

    }
}

#endif
